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 technique list (full)

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Kurayami Mugen
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Kurayami Mugen


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Join date : 2011-01-19
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technique list (full) Empty
PostSubject: technique list (full)   technique list (full) I_icon_minitimeWed Jan 26, 2011 2:18 pm

Shinigami and Vaizards


Kido Spells


Bakudou

Bakudou (The Way of Binding)

Level 1: Bakudou: Sai (The Way of Binding: Restrain)
Rank: Low
Distance: Short
Description: Locks the targets arms in place behind their back
Note: Must be a shinigami to use

Level 4: Bakudou: Hainawa (The Way of Binding: Crawling Rope)
Rank: Low
Distance: Short
Description: An energy rope entangles a targets arms.
Note: Must be a shinigami to use

Level 8: Bakudou: Seki (The Way of Binding: Repulse)
Rank: Low
Distance: Short
Description: Creates a round shield that seems to temporarily paralyze and repel whatever strikes it
Note: Must be a shinigami to use

Level 9: Bakudou: Geki (The Way of Binding: Strike)
Rank: Low
Distance: Short-Mid
Description: Engulfs a target in red light, completely paralyzing them
Incantation: “Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!”
Note: Must be a shinigami to use

Level 9: Bakudou: Hōrin (The Way of Binding: Disintegrating Circle)
Rank: Low
Distance: Short-Mid
Description: Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. the end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together. Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
Note: Must be a shinigami to use

Level 21: Bakudou: Sekienton (The Way of Binding: Red Smoke Escape)
Rank: Low
Distance: Short
Description: Creates a blast upon activation and is used like a ninja's smoke bomb
Note: Must be a shinigami to use

Level 26: Bakudou: Kyakko (The Way of Binding: Curving Light)
Rank: Medium
Distance: Short
Description: Hides the target from sight, presumably by bending light
Note: Must be a Seated officer to use

Level 30: Bakudou: Shitotsu Sansen (The Way of Binding: Beak-Stab Triple Beam)
Rank: Medium
Distance: Short-Long
Description: Shoots three beams of light that pin the target to one place on a surface, slamming into his/hers body in three places in the shape of a perfect triangle.
Note: Must be a Seated officer to use

Level 37: Bakudou: Tsuriboshi (The Way of Binding: Suspending Star)
Rank: Medium
Distance: Short-Long
Description: Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Note: Must be a Seated officer to use

Level 39: Bakudou: Enkosen (The Way of Binding: Arc Shield)
Rank: Medium
Distance: Short
Description: Summons a shield of condensed Reiatsu to block opponents attacks
Note: Must be a Seated officer to use

Level 58: Bakudou: Kakushitsuijaku (Summoning of Tracking Sparrows)
Rank: Medium
Distance: Short-Long
Description: Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
Incantation: “Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain.”
Note: Must be a Seated officer to use

Level 61: Bakudou: Rikujoukourou (The Way of Binding: Six Rods Prison Light)
Rank: Medium
Distance: Short-Long
Description: Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of there body including the parts that were not struck by the beams
Incantation: “Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!”
Note: Must be a Seated officer to use

Level 62: Bakudou: Hyapporankan (The Way of Binding: Hundred Steps Fence)
Rank: Medium
Distance: Short-Long
Description: A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile
Note: Must be a Seated officer to use

Level 63: Bakudou: Sajo Sabaku (The Way of Binding: Locking Bondage Stripes)
Rank: Medium
Distance: Short-Mid
Description: Binds the arms of a target
Note: According to Hachigen Ushoda, physical strength alone should not be enough to break out of a level 60 Bakudo, however Kensei Muguruma was able to free himself from this Kido while in his Hollow form. Must be a Seated officer to use

Level 73: Bakudou: Tozanshou (The Way of Binding: Falling Mountain Crystal)
Rank: High
Distance: Short
Description: Creates a pyramid-shaped barrier around the caster
Note: Must be a lieutenant to use

Level 75: Bakudou: Gochuutekkan (The Way of Binding: Quintet of 1 kan Iron Pillars)
Rank: High
Distance: Short-Long
Description: Summons five incredibly large and thick pillars to pin the target to the ground
Incantation: “Walls of ironsand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end.”
Note: Must be a lieutenant to use

Level 77: Bakudou: Tenteikuura (The Way of Binding: Heavenly Rickshaws of Silken Air)
Rank: High
Distance: Short-Long
Description: Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.
Incantation: “Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens”
Note: Must be a lieutenant to use

Level 79: Bakudou: Kuyō Shibari (The Way of Binding: Nine Sunlight Traps))
Rank: High
Distance: Mid
Description: Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest. This spell has significant binding power
Note: Must be a Captain to use

Level 81: Bakudou: Danku (The Way of Binding: Splitting Void)
Rank: High
Distance: Short
Description: Creates an energy barrier in the form of a rectangular wall.
Note: According to Byakuya, it is capable of stopping destructive spells up to #89.This is seen also when Aizen uses it to block Tessai's hado #88. Must be a Captain to use

Level 99 Part 1: Bakudou: Kin (The Way of Binding: Seal)
Rank: High
Distance: Short-Long
Description: Binds the arms of a target on their back like Bakudo Nr. 1, but with spiritual fabric and iron shafts.
Note: Must be a Captain to use

Level 99 Part 2: Bakudou: Bankin (The Way of Binding: Great Seal)
Rank: High
Distance: Short-Long
Description: This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades, or nails (second song), and then smashes them with an immense metal cube (final song).
Incantation: “First song: Halting Fabric, Second song: hundred linked bolts, Final song: Great seal of 10,000 forbiddings”
Note: Must be a Captain to use


Hadou

Hadou (The Way of Destruction)

Level 1: Hadou: Shou (The Way of Destruction: Thrust)
Rank: Low
Distance: Short
Description: Pushes the Target away from the Caster
Note: Must be a Shinigami to use

Level 4: Hadou: Byakurai (The Way of Destruction: Pale Lightning)
Rank: Low
Distance: Short-Long
Description: The user fires a concentrated, powerful lightning bolt from their finger.
Note: Must be a Shinigami to use

Level 11: Hadou: Tsuzuri Raiden (The Way of Destruction: Bound Lightning)
Rank: Low
Distance: Short-Long
Description: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
Note: Must be a Shinigami to use

Level 31: Hadou: Shakkahou (The Way of Destruction: Shot of Red Fire)
Rank: Medium
Distance: Short-Long
Description: Fires a ball of red energy at the target.
Incantation: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!”
Note: Must be a Seated Officer to use

Level 32: Hadou: Ōkasen (The Way of Destruction: Yellow Fire Flash)
Rank: Medium
Distance: Short-Long
Description: This kido fires a wide arc of yellow energy at a target
Incantation: Unknown
Note: Must be a Seated Officer to use

Level 33: Hadou: Soukatsui (The Way of Destruction: Blue Fire, Crash Down)
Rank: Medium
Distance: short-long
Description: Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
Incantation: “Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws.”
Note: Must be a Seated Officer to use

Level 54: Hadou: Haien (The Way of Destruction: Abolishing Flames)
Rank: Medium
Distance: Short-Long
Description: Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
Note: Must be a Seated officer to use

Level 58: Hadou: Tenran (The Way of Destruction: Orchid Sky)
Rank: Medium
Distance: Short-Long
Description: A widening tornado-like blast is fired towards the target.
Note: Must be a Seated officer to use

Level 63: Hadou: Raikouhou (The Way of Destruction: Thunder Roar Cannon)
Rank: Medium
Distance: Short-Long
Description: Fires a massive wave of yellow energy at the target.
Incantation: “Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!”
Note: Must be a Seated officer to use

Level 63: Hadou: Souren Souketsui (The Way of Destruction: Twin Lotus Blue Fire, Crash Down)
Rank: High
Distance: Short-Long
Description: Essentially the doubled version of Souketsui. This spell fires two shots of blue fire with greater potency than the single-shot variety.
Incantation: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.”
Note: Must be a lieutenant to use

Level 88: Hadou: Hiryugekizokushintenraiho (The Way of Destruction: Flying Dragon-Striking Heaven-Shaking Thunder Cannon)
Rank: Very High
Distance: Short-Long
Description: Fires a gigantic blast of spiritual energy resulting in a truly enormous explosion.
Note: Must be a Zero Division shinigami to use

Level 90: Hadou: Kurohitsugi (The Way of Destruction: Black Coffin)
Rank: Very High
Distance: Short-Long
Description: Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. When used with the incantation, it possesses enough power to distort time and space. It is also noticeably different in appearance. The sky appears to darken as multiple boxes of black energy appear, each of them topped off with cross-shaped spears, before they appear to enclose themselves on their victim.
Incantation: "Seeping crest of turbidity, arrogant vessel of lunacy. Boil forth and deny, grow numb and flicker, disrupting sleep. Crawling queen of iron, eternally self-destructing doll of mud. Unite, repulse. Fill with soil and know your own powerlessness"
Note: Must be Zero Division rank to use

Level 91: Hadou: Senjū Kōten Taihō (The Way of Destruction: Thousand-Hand Bright Heaven Culling-Sear)
Rank: Very High
Distance: Short-Long
Description: Forms several purplish-pink bright, large bullets made entirely of powerful light energy that converge on the target quickly, resulting in a devastatingly powerful blast capable of killing even a strong opponent.
Incantation: "Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"
Note: Must be Zero Division rank to use

Level 96: Hadou: Ittō Kasō (The Way of Destruction: Single Blade Cremation)
Rank: Forbidden
Distance: Long (once in effect)
Description: A forbidden technique that can only be activated by using one's own body as a catalyst; to this effect, Sōsuke Aizen referred to it as the spell of sacrifice. When used by someone with formidable kido skill, this Kido spell sacrifices a part of one's own body to activate. The spell causes a massive pillar of red fire to erupt from the ground in the shape of a katana's tip. By using this spell, Genryūsai Shigekuni Yamamoto lost his left arm.
Note: Must be Captain-Commander rank to use

Forbidden Spells



Forbidden: Jikanteishi (Temporal Stasis)
Rank: Forbidden
Distance: Short-Mid
Description: Halts time in a specific area
Note: Must be a Captain Commander ranked shinigami to use

Forbidden: Kuukanten’I (Spatial Displacement)
Rank: Forbidden
Distance: Short-Mid
Description: Teleports a specified portion of space from one point to another, transporting even other active Kidou spells.
Note: Must be a Captain Commander ranked shinigami to use.

Uncategorized


Level 12: Fubushi (Ambush Flare)
Rank: Low
Distance: Long
Description: Momo Hinamori uses this spell in conjunction with Shot of Red Fire and a Kidō net that has entangled her opponents resulting in a large explosion around them all. Rangiku Matsumoto states that it is number 12, but does not specify whether it is a Destructive or a Binding Spell although from the name and effect, it is highly likely to be a destructive spell
Note: Must be a Shinigami to use

Unknown: Hakufuku (White Crawl)
Rank: Medium
Distance: Mid
Description: This technique muddles the consciousness of its target. Momo Hinamori uses this spell while imprisoned to knock out a guard and destroy everything within a certain radius of herself
Note: Must be a Seated Officer to use

Unknown: Kongōbaku (Adamantine Blast)
Rank: Medium
Distance: Short-Long
Description: This technique was used by Kōga Kuchiki. A blast of spherical, red energy similar in strength to a Sōkatsui blast. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell. Incantation: unknown
Note: Must be a Seated Officer to use

Unknown: Gaki Rekkō (Raging Light Fang)
Rank: Medium
Distance: Short-Long
Description: This technique was used by Kōga Kuchiki. A spell that makes a circle of energy, before firing blasts of green light from its center in a cage-like formation. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell. Incantation: unknown.
Note: Must be a Seated Officer (3rd Seat) to use

Unknown: Hyōga Seiran (Glacier Vapor Storm)
Rank: High
Distance: Short-Long
Description: This technique was used by Kōga Kuchiki. A spell that fires a massive wave of ice capable of freezing its targets and surrounding area as well as destroying a group of Menos Grande through sheer power. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell. Incantation: unknown.
Note: Must be a Captain to use

Healing Kido


Level 1: Chiyudou: Houtai(Way of Healing: Bandage)
Rank: Low
Distance: Short
Description: Focuses the user’s reiatsu into a bandage that has many purposes.
Note: Must be a Shinigami trained by someone who is certified to use and teach Chiyudou to use.

Level 5: Chiyudo: Kai Kizu(Way of Healing: Cut Wound)
Rank: Low
Distance: Short
Description: This kidou is used to heal cuts. By focusing reiatsu in and around the cut the user is able to stop the bleeding and close up the cut.
Note: Must be a Shinigami trained by someone who is certified to use and teach Chiyudou to use.

Level 7: Chiyudo: Kogoeru(Way of Healing: To Be Chilled)
Rank: Low
Distance: Short-Mid
Description: This is mainly used for lowering body temperatures as this kidou allows you to control the body temperature of the patient. Someone really powerful like the Captain - or maybe even the Vice Captain after he/she tries a few times - will be able to raise the temperature of the body it is being performed on. That could be handy in a fight, or if someone fought with a person with an ice based zanpakuto.
Note: Must be a Shinigami trained by someone who is certified to use and teach Chiyudou to use.

Level 16: Chiyudou: Nenshou Tenti(Way of Healing: Burning God)
Rank: Medium
Distance: Short
Description: This kidou creates a flow of reiatsu that first soothes the burn and then repairs it. When applied to cuts or broken veins this burn can seal blood leakage in order to prevent a death form the loss of blood.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 52: Chiyudou: Shukketsu Kokoro(Way of Healing: Bleeding Heart)
Rank: Medium
Distance: Short
Description: Reiatsu soaks into the body and enters any inner body part that is/has suffering from internal bleeding. You must be directly above the body to execute this kidou.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 92: Chiyudou: Chiyu Tengai(Way of Healing: Heavenly Dome)
Rank: High
Distance: Long
Description: A very advanced healing technique. A dome surrounds a concentrated area and heals any and all injuries of the people who are in the dome. This can be very useful for when the healing room is crowded with patients or on the battle field. This kidou takes alot of energy out of its user, even if it is a captain, and you are most likely going to be exhausted and out of breath after performing it.
Note: Must be Captain or someone of Captain rank and be trained by someone who is certified to use and teach Chiyudou.

Level 47: Chiyudou: Buraindo Kyuusaisha(Way of Healing: Blind Savior)
Rank: Medium
Distance: Short
Description: This is the kidou that you use if you want to directly heal the bone, but it will only heal one bone at a time.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 71: Chiyudou: Ikasu(Way of Healing: Revive)
Rank: High
Distance: Short
Description: This kidou shoots large amounts of reiatsu through the body as a jump start. It is not a guaranteed fix. But it will buy some time to save the patient.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 4: Chiyudou: Mukankaku(Way of Healing: Numbing)
Rank: Low
Distance: Short
Description: This technique uses reiatsu to numb the area of the body it is injected into acting as a localized painkiller that can be used to further aid the user in performing surgeries. This may also be used in combat to numb the opponent if the user can maintain contact for 5 seconds or more.
Note: Must be a Shinigami trained by someone who is certified to use and teach Chiyudou to use.

Level 11: Chiyudou: Amatsu Nemuri(Way of Healing: Heavenly Slumber)
Rank: Low
Distance: Short
Description: This is actually a very simple technique to perform as the user only has to target a single point in the center of the target’s forehead with a gentle amount of reiatsu. If a direct hit is landed the target will instantly fall into a deep sleep. This technique is not so much as a battle technique as it can be used for medical purposes, as a form of anesthesia. Patients put to sleep with this technique will remain in their deep sleep for at least an hour, unless this technique is performed a second time to awaken the patient.
Note: Must be a Shinigami trained by someone who is certified to use and teach Chiyudou to use.

Level 95: Chiyudou: Gokan Sakusou(Way of Healing: 5 Senses Confusion Disorder)
Rank: High
Distance: Short
Description: This is an advanced level medical technique. While this technique has various applications for medical purposes, ranging between acting as a painkiller, to a general disabling of a sense in order to make it easier to perform certain surgeries, such as disabling the eyes in order to operate upon them, this technique can also be applied to battle situations. Using this technique, the user, will target particular nerve points in the target’s head and neck in order to literally disable a particular sense in the targets body.
.Sight is disabled through the deactivation of the nerves closest to the eyes.. Hearing is disabled through the deactivation of the two nerves nearest to each ear. Taste is disabled through the deactivation of the two nerves within the target’s jaw. Smell is disabled through the deactivation of the single nerve point leading down towards the nose. Finally, touch is deactivated through the targeting of the three major nerves down the user’s spinal cord, preventing nerves from transmitting the needed information to feel objects when they are touched.
Note: Must be Captain or someone of Captain rank and be trained by someone who is certified to use and teach Chiyudou.

Level 76: Chiyudou: Amatsu Hirate(Way of Healing: Heavenly Palms)
Rank: High
Distance: Short
Description: This technique allows the user to send the healing effects of most of the basic healing techniques(healing cuts, bruises, numbing, bandaging, healing burns etc) throughout the entire body, using the blood flow of the patient as a medium for transmitting the healing natured reiatsu instead of simple physical contact. Not only can this technique send healing reiatsu throughout the patient’s body by making contact with a single point, or multiple in order to send the reiatsu at a faster pace then a single point could allow, but by careful positioning of the points of entry, the use can channel this reiatsu through a localized area of the network and heal just that part of the body. This technique allows medics to heal internal injuries without the need of surgery or healing everything at a time.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 58: Chiyudou: Myakuhaku(Pulse Technique)
Rank: Medium
Distance: Short
Description: While most medics are limited to gathering the bluish green healing reiatsu only on their palms, considering that the hands are one of the easiest places on the body where healing reiatsu can be gathered, the 4th division has adapted this technique to release reiatsu through the entire body, therefore healing all wounds on oneself at the same time, giving off the illusion that the body is “pulsing”.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.

Level 77: Chiyudou: Dokunuki(Way of Healing: Poison Removal)
Rank: High
Distance: Short
Description: This is an advanced form of treatment technique that can potentially save the life of someone that has been poisoned. This technique removes harmful poisons from the patient’s body by infusing the user’s reiatsu into some liquid, usually water, which is then inserted into the patient’s bloodstream and directed throughout the target’s body with the use of reiatsu. This liquid acts as a medium for drawing out the poisons from the cells it has infected. This technique can be used to remove all of the poison from within a patient’s body. However, depending on the deadlines of the poison, or the sheer amount of time that has passed since the patient was poisoned, further treatment may be necessary as the patient’s body my be too badly damaged simply to be saved by the removal of the poison.
Note: Must be a Seated Officer trained by someone who is certified to use and teach Chiyudou to use.




Zanjutsu/Kendo

Level 2 Skill: Double Strike
Rank: Low
Distance: Short
Description: A basic skill used to attack the opponent with a very quick horizontal thrust, and then a pivot backwards to attack them again in the case that the first strike misses.
Note: Must be a seated officer to use

Special Purpose Kido

Barrier Method #3
Rank: Medium
Distance: Medium
Description: A medium-sized barrier (about the size of a small house) that masks the reiatsu and presence of everything inside it. It also provides a decent amount of protection, capable of taking a Gillian Cero without breaking down completely (though it will sustain significant damage).
Note: Must be a seated officer to use.

Kido Break
Rank: Very High
Distance: Medium
Description: Usable if the opponent releases a kido spell, this top-level kido skill allows the user to, with a hand motion of some sort, shatter a kido spell before it reaches them or if they are captured by a bakudo. The technique, however, takes a tremendous amount of control, precision, and skill to perform and if the opponent (being within 1 rank difference of the user) uses a kido spell above level 60, the user will likely fail and be left susceptible to a full-on attack unless the user themselves is a Kido Master.
Note: Must be at least Zero Division Rank to use.

Destruction Sealing Method
Rank: Forbidden
Distance: Medium
Description: A forbidden ritual sealing method that requires 5 Captains present. By forming a giant barrier of kido around a target, the users then concentrate mass amounts of reiatsu through the barrier and disperse it to seal away the intended target for 600 years.

Hoho (Agility)

Senka: Flash Blossom
Rank: High
Distance: Medium
Description: A special Shunpo technique where one moves to their opponents back. Directly attacking and sealing one's "Saketsu" and "Hakusui" in one strike. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are
Note: Requires special training and must be a master in Shunpo. Must be Zero Division Rank to learn unless a member of the Kuchiki Noble family, in which case it can be learned at lieutenant rank and mastered at Captain rank.

Way of Onmitsu, 3rd of the Shihō: Utsusemi
Rank: High
Distance: Medium
Description: It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage
Note: Must be a Captain and have precise skill in Hoho to use.

Image Flash Step
Rank: Very High
Distance: Long
Description: This is a technique used by masters of flash step that allows for movement at extreme speed, capable of leaving a few afterimages behind when used by a master of this technique. It is perceived by those who lack the ability to use this form of shunpo as instantaneous and allows for effective high-speed assassinations and/or quicker movement between places.
Note: Must be at least Captain rank to use and have become a Master of Hoho to learn and use.

Hieraiken- (Day of the Painted Thunder [Sword])
Rank: Very High
Distance: Long
Description: An exceptionally high level skill that requires great focus and complete mastery of Image Flash Step. It was created by Solar Flash Kiyoshi (Captain Roku Kiyoshi). With it, the user utilizes a highly advanced form of the already advanced Image Flash Step to take a copious amount of steps within a second and uses their reiatsu to leave an afterimage behind that can remain for up to 5 seconds while being able to supposedly take damage. The user, once mastered, should be able to make up to three afterimages that appear to be standing idle while the real user attacks the opponent covertly.
Note: Must be at Captain Commander Rank to learn and have total and complete mastery of Hoho. This technique can be learned by the Onmitsukido Head at either Captain rank (if deemed worthy) or Zero Division rank.

Clones
Rank: High
Distance: Short
Description: A highly advanced hoho skill that creates up to 15 clones of the user to confuse the enemy and attack. The clones, however, do not last very long: only 4 seconds.
Note: Can only be used by the Onmitsukido Captain and the lieutenant, who is able to make 5 at max.


Hakuda (Hand-to-Hand)

Ikkotsu- (Single Bone)
Rank: Very High
Distance: Short
Description: A powerful punch used by Yamamoto against Wonderweiss. Using this technique, Yamamoto was able to destroy much of Wonderweiss' abdomen and sending him flying along a city street and into a building, destroying it.
Note: Can only be learned at Zero Division Rank or at Captain rank for those in the 2nd Division. Usable three times.


Sōkotsu- (Double Bone)
Rank: Very High
Distance: Short
Description: Stronger than Ikkotsu, it is a powerful two-fisted punch used by Yamamoto against Wonderweiss. The attack in one blow can totally destroy an opponent if used with the right amount of force by the right person.
Note: Can only be learned at Captain Commander Rank or at Captain rank for those in the 2nd Division. Usable three times.


Tenkotsu- Sky Bone
Rank: Very High
Distance: Medium
Description: Similar to Ikkotsu and Sōkotsu, this finisher move involves the user to jump into the air, after hitting an opponent into the air, and slam their fist down in one powerful thrust to the ground that kicks up large amounts of dirt and has the force to create a small crater. The impacting force can break several bones.
Note: Must be Zero Division rank to learn or be a Captain for Onmitsukido members.


Hirahō- (Palm Cannon)
Rank: High
Distance: Short
Description: A high-level Hakuda move that utilizes Kido energy. By focusing concentrated amounts of reiatsu into their palm, the user rushes at the opponent and strikes them in the torso. This technique has the potency to know out someone below lieutenant rank if a direct hit is landed.
Note: Must be lieutenant rank to use.


Last edited by Kurayami Mugen on Wed Jan 26, 2011 2:25 pm; edited 1 time in total
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technique list (full) Empty
PostSubject: Re: technique list (full)   technique list (full) I_icon_minitimeWed Jan 26, 2011 2:23 pm

Only Vaizards may use the fallowing:

Unknown: Hachigyou Sougai (8 Joined Twin Cliffs)
Rank: High
Distance: Long
Description: A barrier developed by the Vizard Hachigen Ushōda. The barrier is a double dislocation barrier, which has the ability of erasing whatever is within it from existence and removing the space it takes up from an outsider's inner consciousness, making it so that one is not even able to perceive it is there. The very thought of getting close to it doesn't even occur to those outside it. It is so powerful and unique in composition that it cannot be undone by Shinigami Kidō.
Incantation: Unknown


Unknown: Ryubi no Jomon (The Gate of Dragon Tail)
Rank: Very High
Distance: Long
Description: Hachigen Ushōda used this barrier technique to block Barragan Luisenbarn's aging ability. The technique works by creating over a dozen pillars which are arranged by hand gestures, making them form a gigantic shield or door like barrier between the caster and the opponent. Together with Koko no Jomon, Kigai no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Incantation: Brethren-in-arms withdrawing for the distance of 8 sun and standing still; blue bolt, white bolt, black bolt, red bolt; sinking into the ocean together seeking redemption.


Unknown: Koko no Jomon (The Gate of Tiger Fang)
Rank: Medium
Distance: Mid
Description: This technique is another one of Hachigen Ushōda new Kidō barrier techniques developed after he became a Vizard. This barrier appears out of nowhere and takes the shape of a watermill. It's inner section can be opened up like a set of fangs allowing one to attack through the barrier. Together with Ryubi no Jomon, Kikai no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Incantation: Unknown


Unknown: Kikai no Jomon (The Gate of Turtle Shell)
Rank: Medium
Distance: Mid
Description: This technique is another one of Hachigen Ushōda new Kidō barrier techniques developed after he became a Vizard. This barrier is created by many small hexagons combining to form a honeycomb-like structure. Together with Ryubi no Jomon, Koko no Jomon and Hoyoku no Jomon, it forms Shiji no Saimon.
Incantation: Unknown


Unknown: Hoyoku no Jomon (The Gate of Phoenix Wings)
Rank: Medium
Distance: Long
Description: This technique is another one of Hachigen Ushōda new Kidō barrier techniques developed after he became a Vizard. This barrier appears out of nowhere and takes the form of a large lampshade. Together with Ryubi no Jomon, Koko no Jomon and Kikai no Jomon, it forms Shiji no Saimon.
Incantation: Unknown


Unknown: Shiji no Saimon (The Gate of Four Beasts)
Rank: Very High
Distance: Long
Description: This technique is another one of Hachigen Ushōda new Kidō barrier techniques developed after he became a Vizard. This barrier is formed by combining Ryubi no Jomon, Koko no Jomon, Kikai no Jomon and Hoyoku no Jomon. When the four barriers comes together they create a rectangular prison like barrier around the opponent.
Incantation: Unknown
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PostSubject: Re: technique list (full)   technique list (full) I_icon_minitimeWed Jan 26, 2011 3:01 pm

For arrancar


Bala
Rank: depends on your rank.(look below)
Distance: Short-long
Description: Bala is an Arrancar alternative to Cero. The technique hardens the user's Spiritual Pressure and fires it like a bullet. Although it is weaker than a normal Cero, it moves about twenty times faster and can be fired at a much higher rate, but the damage is much the same. Stronger Arrancar can also fire a more powerful Bala, while retaining its twenty-fold speed.
Note: Must be a arrancar or Vaizard to use.
Note: For a adjucas this is a low rank,numeros-medium,fraccion-high,espada & priveron espada- Very high.

Cero
Rank: depends on your rank.(look below)
Distance: Short-mid
Description: are high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers. Only Gillians, Adjuchas, Arrancar, and the Visored have so far been shown to use Cero attacks, and it appears that stronger entities can use it more efficiently.
Note: Must be a arrancar or a Vaizard to use.
Note: For a adjucas this is a low rank,numeros-medium,fraccion-high,espada & priveron espada- Very high.


Grand Ray Cero
Rank: Forbidden
Distance: Short-mid
Description: Gran Rey Cero (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash") is a Cero that only Espada are capable of using. It is performed by mixing an Espada's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the Espada. It is also many times more powerful than a normal Cero, capable of disturbing the fabric of space, it also seems to spin like a razor upon release as it compresses and decompresses due to the sheer speed and raw power. It is a drastically potent Cero, used only by the Espada themselves.
Note: Only Espada may use this.
technique list (full) GranRayCero


_____________________________________________

*Hierro (鋼皮 (イエロ), iero; Spanish for "Iron," Japanese for "Steel Skin") refers to the hardened skin of the Arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released Zanpakutō bare-handed, it is by no means impenetrable. Stronger Arrancar generally have proportionally stronger skin than usual.
Hierro may be used once per turn by a arrancar to block a certain technique.However it depends on your rank what you can block,and what you cant.For a numeros,this can block low rank kido,fraccion-medium,espada & priveron espada- high rank.

*Sonído (響転 (ソニード), sonīdo; Spanish for "Sound," Japanese for "Sound Ceremony") is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps.
Sonido may be used once every turn and is faster depending on rank.
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